VGK Vegas Golden Knights
2025-26 · regular season · Pacific · 82 GP
xG shot map
How to read this map
One rink: offense left, defense right. Every attempt is a Gaussian bump of height = its model xG, summed per game. The controls below the filters switch the surface (xG heatmap ↔ vs league, the latter as a % change or absolute Δ xG/game) and the markers: × goal · • on net · ◦ missed · small • blocked — blocked are in the surface but hidden from the markers by default (+ blocked adds them).
The page opens at 5v5. Empty-net attempts are excluded from every view: the strength buckets segregate them (an empty-net shot is never 5v5, PP, or PK), so the empty net toggle only bites on all strengths — it is disabled otherwise. Finishing is GF − xGF; Defense is its mirror, xGA − GA. Both are signed so positive is good, and both are mostly shooting/goaltending luck on top of a lot of noise.
Rolling xGF%
Strength splits
Rates are per 60 minutes at that strength (real time-on-ice), not per game — so a team's PP xGF/60 is what it generates per hour of power play.
| Strength | TOI/gm | xGF | xGA | xGF% | xGF/60 | xGA/60 | GF | GA |
|---|---|---|---|---|---|---|---|---|
| 5v5 | 49.8 | 179.5 | 146.4 | 55.1% | 2.64 | 2.15 | 174 | 172 |
| Power play | 5.0 | 64.1 | 4.1 | 94.1% | 9.42 | 0.60 | 68 | 5 |
| Penalty kill | 4.5 | 4.9 | 41.8 | 10.4% | 0.79 | 6.75 | 6 | 44 |